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Core Rulebook, Second Edition

Cover: Core Rulebook, Second Edition

The complete game: dice system, character creation, six classes, 30 subclasses, 63 skills, powers, spells, equipment and advancement.

Pages88
FormatPDF, 4.2 MB
LanguageEnglish
Pricefree, no sign-up
AuthorDavid Ger

Download (PDF, 4.2 MB) Deutsche Ausgabe

What it is about

The Core Rulebook, second edition, contains everything you need to play O.D.I.N. beyond the first evening. After the prologue “Walpurgis” it describes the organisation with its cells, bases and files, the life of an agent, the phenomena and the opponents. It then sets out the dice system with two colours for two kinds of ability, the creation of new agents, the six classes and the rules for combat, Strain and Horror, psi powers and thaumaturgy. A chapter of its own gives the game master tools for building missions and the introductory mission Red File “Nexus Shard”.

What is inside

Who it is for

For everyone at the table, players and game master alike: it is the game's foundation book and requires no other book.

Contents

  1. Prologue: Walpurgis
  2. Chapter I: The World
  3. Chapter II: The Dice System
  4. Chapter III: New Agents
  5. Chapter IV: The Classes
  6. Chapter V: Skills
  7. Chapter VI: Combat
  8. Chapter VII: Strain and Horror
  9. Chapter VIII: Psi Powers
  10. Chapter IX: Thaumaturgy
  11. Chapter X: Equipment
  12. Chapter XI: For the Game Master
  13. Appendix

Goes well with

The illustrations are AI-generated.