All books › Foreign Bodies: Twelve Missions against the Alien

A campaign in twelve missions, February to August 2026, from the Emsland to Antwerp: star stones, Germlings, mercenaries and a crashed pilot. The prequel to The Door. For Game Masters only.
| Pages | 46 |
|---|---|
| Format | PDF, 6.9 MB |
| Language | English |
| Price | free, no sign-up |
| Author | David Ger |
Foreign Bodies is a campaign in twelve missions for a cell of cadets. It begins at the end of February 2026 in the Emsland, where a German Shepherd has swallowed a stone that fell from the sky over the Bourtange Moor, and ends at the end of August at a crater in a pine forest. In between, the cell recovers the star stones from half of Europe before the Germlings inside them hatch, and runs into a Dutch collector, the Americans of STILLWATER and the Grey Meridian mercenaries who work for both. Almost every mission ends in a firefight, and silver is no help here: cold, salt water and fire are what work against the Alien. The four acts Frost, Thaw, Warmth and Heat follow the structure of the campaign The Door, and anyone playing both plays Foreign Bodies first. All it needs is the Game Master’s Book. The stats of the main opponents, two plans and the handouts are in the appendix.
For the game master; anyone who wants to play through the campaign should not read it. Larvae under the skin and sick animals are part of the story, so a session zero beforehand is worth it.
The illustrations are AI-generated.