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Game Master’s Screen

Tests, combat, horror, strain, the prices of the classes: everything needed at the table.
| Pages | 8 |
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| Format | PDF, 4.8 MB |
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| Language | English |
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| Price | free, no sign-up |
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| Author | David Ger |
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Download (PDF, 4.8 MB) Deutsche Ausgabe
What it is about
The Game Master’s Screen gathers the rules of O.D.I.N. on four panels: Dice and Tests; Combat; Horror, Strain and Prices; and Origins, World and Cell. At the table the game master looks things up here instead of leafing through the books: white dice for the attribute succeed on 5 or 6, coloured dice for the skill on 4, 5 or 6, and difficulties run from Easy (1) to Impossible (5). A table shows how likely a success is, from 3+0 untrained to 6+6 legend. Weapons, injury, the horror test and trauma are to hand, as are file colours with expenses, pay and the trust of the handler.
What is inside
- Panel 1: the test, bonuses and penalties, cooperation, opposed and extended tests
- Success chances from untrained to legend and rules of thumb for opponents
- File colours White, Grey, Red, Black with expenses, mission structure, rift cycle
- Panel 2: the round, attack, defence, common weapons, grenades, damage, injury, healing
- Panel 3: horror test, strain, trauma (D6), powers and spells, botches with powers
- The six prices of the classes with signature, value and trigger
- Panel 4: the eight origins, omens (D12), threat of the organisations, artefacts, presence
- Trust of the handler, pay and downtime with two actions
Who it is for
For the game master at the table; the screen is a reference and assumes you know the rules from the books.
Contents
- THE TEST
- RESULT
- WHEN DO YOU ROLL?
- COMMON TESTS
- BONUSES AND PENALTIES
- OPPOSED TEST
- COOPERATION
- EXTENDED TEST
- HOW LIKELY IS A SUCCESS?
- FILE COLOURS AND EXPENSES
- STRUCTURE OF A MISSION
- RIFT CYCLE
- RULES OF THUMB FOR OPPONENTS
- THE ROUND
- ATTACK
- COMMON WEAPONS
- GRENADES AND EXPLOSIVES
- DEFENCE
- ATTACKER
- DAMAGE
- CRITICAL SUCCESS IN COMBAT
- BOTCH IN COMBAT
- WEAPON PROPERTIES
- INJURY
Goes well with
The illustrations are AI-generated.